Originally published in the March 2008 edition of teh New Zealand Marketing Association's DLB magazine - authored by Carlson Marketing
Salvador Dali said that “The problem with the youth of today is that one is no longer part of it.”
We all know that to reach the youth in the youth market we have to live with the fact that they are creating content faster than we are. The real competition for youth attention is youth generated content. 100 million blogs, social networking sites,
wikis, forums; there are plenty of online places for any of us to connect with like-minded people. The youth just do more of it.
And unless we are really funny or outrageous with our creative efforts, (not always appropriate) they prefer their own content to ours!
There are ways to harness this desire for connectedness. Two current community-based projects are teaching us that the rules are different, but youth are willing to engage with you if you learn the rules and follow them.
Here we profile two client programs which are both works in progress but are mature enough that some consistent themes are being repeated. We share these nascent learnings for us all to benefit from.
Stop smoking by widget

The issue : Scary images or tar filled veins and cancerous lungs are questionably effective in the adult population. They’re less than effective at preventing youth from trialling tobacco if smoking is seen as cool and will likely annoy authority.
Our client : an Australasian government’s national health department looking to reduce the health impact and future economic cost of smoking.
The challenge : To make smoking uncool; to de-normalise it among the youth.
The solution : Facebook is the channel. Humour is the value proposition.
Market tests have shown that non-smoking youths are willing to message their smoking friends on Facebook but only if the message is funny. It mustn’t be confrontational as they don’t want to risk losing the friend.
A widget will allow Facebook users to place humorous images on friends’ walls, with escalating status for users who use them repeatedly. To date this has proved a successful social intervention; youth channel, youth rules for content and youth as the channel.
The referee may not listen but the management do
Moving from the disease of smoking to the other end of the continuum, we’re also working with a sporting body to grow their profits.
The issue : Aging and declining membership of a football franchise together with reducing attendance at games and all the financial difficulties that produces.
Our client : An Australasian sporting body with a large base a members
The challenge : To lift membership levels (especially with youth – the future of the game), lift game attendance and hence lift revenues
The solution : A “focus group on steroids”.
Working with the membership-based sporting organisation, we established a ‘by invitation’ online advisory panel of several thousand passionate members. These members came to games regularly and had been paying their subscription fees for a number of years.
The incentive offered; the club will listen to your advice, implement your suggestions if they can but in all events they will talk to you and let you know that they heard you.
Watching these online members ‘talk’ to each other, and the club, about a subject of common interest is a visceral experience for marketers more familiar with response models. Questions are asked and answered directly and quickly.
The panel has given advice on which players to feature in promotions, and how to talk effectively to the membership. More importantly, thanks to the Hawthorne Effect these ambassadors have personally increased membership significantly above last year’s levels through word of mouth recruiting.
The panel is not a research vehicle and is not intended to be. Understanding the opinions and attitudes of your most engaged customers is more important than understanding the average if you are trying to generate positive word of mouth for your brand or product. They are simply more likely to bother than the average customer.
Research we’re finding true
Its Gen Y and Gen Me and Gen C
Forrester found that “Gen Yers are more apt to like style, fun, and technology; seek out what’s hot; make purchases based on image; consume all types of digital media; and use every wireless service on their mobile phones”.
In consuming all types of digital media they’re also creating it and doing so far faster than any marketer. The rate of consumption also has them tagged as Generation C for content and also Generation Me. This latter description was developed by Jean Twenge who believes “Gen Yers were raised and schooled in an educational system focused on promoting self-esteem and a “you can be anything” mentality. As a result, they’re more narcissistic than other generations. Students scored significantly higher in the Narcissistic Personality Inventory (NPI) test in 2006 than they did in 1987”.
Within these broad descriptions there’s also a level of granularity of subcultures they identify with including niches such as “goth,” “emo,” or “prep” according to Forrester. Each of these is differentiated by clothes they wear, the music they listen to, and the media they consume and share.
Kagoy - Kids are Getting Older Younger.
Best described late last year in The Times of London, “KAGOY has also affected the dolls that little girls covet. As well as Barbie with her accessories, there are now the streetwise, precocious Bratz dolls. The Bratz Secret Date Collection, marketed to six-year-olds, pairs each Bratz girl with a Bratz boy, and includes two champagne glasses and “tons of date-night accessories”.
Kids are learning about adult life much earlier than ever before. And in many instances they want to emulate it and are influenced by the style of older teens.
Listen
Make it a conversation. They are used to conversations, not just telling, also listen. Listening means confirming you heard in some way. Implementing their suggestions is one way, replying to them is another way. Close the loop.
Authenticity
Genuinely invite discussion, do not presume and praise your product on their behalf. This means being brave, they may say negative things. They will do this with or without you by the way, so it is best to be involved so you can ask them how to improve
Volume matters
As you really want to address a market, not a handful of customers, volume matters. Use existing communities which already have large numbers of participants or use traditional marketing to seed your own.
Data – always data
Data should still drive marketing decisions, not anecdotes. Marketing to youth through conversations does not mean you should abandon rigour. Find a way to link ideas expressed in the conversation with actual behaviour. Registration, coupons, referrals; there are ways to do this. Go to the trouble.
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